I'll put the link when I'll have done that. Switch to light assault, get the router. I guess it's personal preference. It does 300 damage, so it guarantees a 2-shot headshot, the minimum damage falloff of 200 damage is nice and the magazine and ammo capacity is great. Rank 2: Cloak lasts for 7 seconds, increases sprint speed by 20%, and recharges in 12. Slightly faster TTK. Originally specializing in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. ”. r/Planetside • Old Planetside 2 lighting was just something else. I sadly do not have access to the anti-radar implant yet. With this release you'll find one PlanetSide album with 30 tracks, and four PlanetSide 2 albums with 15 tracks for VS, NC, and TR, and 8 tracks for NS. 3. Grip helps with that. You know the basics, aim for headshots, bodyshot moving targets. I have one more to go until I unlock the Auraxium reward and I'm thinking about doing the Punisher again. Otherwise, I play on low settings with 20-40 FPS with my laptop and a $20 mouse from Walmart. Transgender Auraxian. T9 Carv: 750 RPM, 100 bullets, the way President TR intended it to be. 3- Implant 0. 1. MAX Suits of Auraxis, beware. You are death from the shadows, whether with a knife from behind or a single shot from a sniper’s nest. Eiruna •. These pistols are too powerful, in my opinion. Share. The Terran Republic (often shortened to TR) is a major faction on Auraxis. Each Faction fields a unique arsenal of Weapons, divided by Class . Is it a fair and balanced feature or/and ability, c. Password Requirements: Must be 8-15 characters in length. Implants are equipped from the Classes tab of the game menu, with two dedicated slots at the bottom-right of the loadout screen. The guy I was playing with works too much to play now so I'm back to mostly solo lol. . 00 seconds. Reviewing the SOAS-20, AF-18 Stalker, and Artemis VX26, the Automatic Scout Rifles for the Infiltrator class in PlanetSide 2. A couple of my favorite (and cheapish to build) loadouts: Catlike 5 + Drifter + es hipfire carbine (jag) Safefall + Ambusher + kindred. Lasers and Infravision implant or on the scopes. Try the Infiltrator Gummy. Previous. SMGs are small automatic weapons for close quarters combat. Sticky bombs more closely resemble "spec-ops" style instead of a war-zone frontal assault. 3. With this release you'll find one PlanetSide album with 30 tracks, and four PlanetSide 2 albums with 15 tracks for VS, NC, and TR, and 8 tracks for NS. At this loadout, long range and first infiltration, you will want this up and to use it often. Everything from the use of cloaking, weapons and their attachments, to equipment/implants and their effects. 0. Then join forces on the battlefields of Auraxis and #MakeWarStories. 1. 5 seconds. Run in zig-zags to help avoid gunfire. This article is about the faction as represented in-game. you dont even need sensor shield, everyone can use sensor shield. But stealing a vehicle which I gave the misnomer "hacking" could be done by cutting open the locks and using the technical knowledge to take control of the mechanical systems inside the tank to gain access. This is addressed on the PlanetSide 2 Wiki: All infiltrators are able to hack, and the speed can be increased through certing into the Advanced Equipment Terminal Hacking tree. Everyone else, however, runs towards a suspected infiltrator. show. All Discussions. E. Cloakers have 100 less shield than other classes. Infiltrators. TR Heavy assault: T9 Carv (great jack. Light assault: Aerial combatant for ambusher build, sensor shield, regeneration. Infiltrators are physically weak when caught in the open, and rely heavily on first strike tactics or coordination with allied squad mates to achieve success. Sometimes I feel guilty cheesing my way to 10+ kill streaks. RPG_Wrel Lead Designer. NC start with a bolt action, the other 2 don't. Stalker cloak is the stealthiest cloak in PlanetSide 2. 2 jumped to around 4. Don't stop moving. 232 subscribers. ago. V10#### I never owned it, so cant speak from experience. 🥷 Subscribe for more & Support via membership: Our Community & 💜 Follow 2. The cloak is ‘camo’ not ‘invisibility’. Yusnero, Aug 25, 2020. During this time, the hacked vehicle will be forced to add the hacked vehicle's team glow, and the original owner can track the vehicle in real time. Alot of people play Infiltrator because it's ''The easier'' choice, not because it takes skill to play. The gun has a lot of vertical recoil, so it takes a bit of getting use to, and is a must to have a compensator and laser sight. Players can build their soldier to match wants and their allies’ needs. The game is so saturated with dumb cheese bullshit that the only way to survive it is to be invisible, and the only way to survive against other invisible people is to also be invisible. Catlike is a must-have for stalker, even if you don't have max rank. Hunter Cloak: Lasts longer and recharges faster but doesn't reduce incoming damage while cloaked. Here's a preview we posted earlier in the week of the. • 1 mo. Hello, I'm CMDRCyrious, thanks for stopping by soldier! Stay awhile, let's chat in the canteen, and find glorious battles Planetside!Lyyti's Faction Weapon. 10 bullet magazine, 400 dmg @ 10 meters, 334 dmg @ 75m. The Sirius has as a magazine size of 50, and has a firerate of 845 RPM. I play. Your goal is to figure out the shortest possible flank that puts you 90-degrees off the flow right BEFORE the enemy expects to engage the enemy. That should be a golden rule for all bus drivers. Sorted by: 2. 6s (faster reload if you have bullets left in the clip). Play Medic and Engineer (preferably Medic). Deep Operative is not cheap to get and if tehy get hit the cooldown gets on and there is still flash lights. Other weapons are mostly sidegrades, and you choose them for specific cases. All structures are much weaker while. Infiltrator Certifications. Agouha, Mar 18, 2022 #3. Nano Cloak: Doesn't last as long and recharges slower but the damage you take is reduced while you're cloaked. It’s usually a crutch newer players use. Stay invisible. During this time get upgrades that both builds would love. 5- take carapace + 20% more shield and they are the same as medics/la/engineers and tankier than regular infiltrators. These albums begin rolling out to digital platforms on May 20. Cannot match the Daybreak Username. Originally specializing in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. Each pulse has a. there are long-distance snipers, medium-distance snipers, CQC snipers, CQC pistol stalker infils, SMG CQC. Engineers can also build. The m77-b for TR or XM98 For VS (Or NCs default) are good choices too, they fire faster but have a bit less velocity. Has the Archer become worthy of more attent. Today we explore the light assault class and all of its mobility. They're all fairly similar with bolt action. Operatives do not fight as their own standalone faction on Auraxis—rather, they are contracted out to fight beneath the three main empires: the New Conglomerate, Terran Republic, and Vanu. May only contain alphabetic characters (A-Z), numeric characters (0-9) and special characters (!"#$%) Must contain at least one letter and one number. 6s/3. Link to sign up for Planetside 2 : 1 : Server. Light Assault survived with 3 bars of health. For a Sniper, 300 meter behind the fight on a rock, Ammunition Pouch. It however has the problem of requiring 2. 4- smart infiltrators will completely ignore this or will just get a headshot on ya. As infantry, the best way to counter them is to play infiltrator, or attack from somewhere unexpected (Light Assault or infiltrator, again). But these advantages are. Sorted by: 2. Right so you only get 5 asp points max so pick asp skills based on what you play the most, maybe like your 2 most played classes or so, and yea there arent any max asp skills so your good on that. 2012 Archives. This makes killing possible and viable even without a primary weapon, and provides invaluable tactical advantages in teamplay setting, helping to keep your squad alive and on point. 0-Which SMG fits me, and what are the key differences? 1. . Infiltrator: Ability Slot (Hunter Cloaking Device) – Your bread and butter and perhaps the reason you became an Infiltrator. I build a lot and I do run cloak on my ant, but mostly as it's intended escape mechanism (although I just can't help myself when I see a harasser). PlanetSide 2. And man, this thing is not messing around. Honestly, Planetside 2 doesn't really have much of a competitive scene, as much as the leetfits will say otherwise. 8s. Cloak ant is another issue. 29, 2023 - MAX rebalance, New Abilities, Server Perf. Give a try, makes it that much easier to land 100% headshots etc. The problem with new players learning the game via Infiltrator is they are crutching on the Infiltrator’s cloak to avoid having to learn the most important skill in Planetside: positioning. It’s so hard to defend a base from a cloaked infil flailing your own base. Id like to improve my stalker-infiltrator, esecially the sidearm. You can wipe half a squad in seconds with semi-autos now. ago. From the cyclone (SMG 1) point of view it has: 1. It is unlocked through purchase with Certification Points or Daybreak Cash The AR-N203 is the longer-ranged option in the operative rifle arsenal, dealing higher damage-per-shot with a generous fall-off and low recoil, allowing it to threaten targets out to a considerable range, although this comes at the expense of rate. 4. Nanite Mesh Generator is an ability available to the Heavy Assault. I was wondering what people like to build their infiltrators for the more down and dirty combat play and not with a stalker cloak. lorndoa , Jan 17, 2023. Reaper DMR is a great medium-range. When I run away and hide in a corner they are able to perfectly spot me and shoot me in the head. If you're getting killed by SMG infiltrators consistently to the point you're claiming they're "OP" you're doing something horribly, horribly wrong. Primary: Shadow Attachments: Silencer, Laser Sight Scrop: x2 reflex. I'm a bit of a dumbass at this game (why im playing stalker) and don't really know what the weapons are like so just asking for some more professional opinions :) 🥷 Subscribe for more & Support via membership: Our Community & 💜 Follow Infiltrators are the most EZ-mode class I've played so far. New types of fortifications may be purchased with Certs or DBC. . Its ridiculous. Medic survived with 3 bars of health. The frogman is the strongest of the 4 due to the 167 damage model allowing for highest overall damage per mag. In this video I do a quick rundown of 4 strong builds for the infiltrator class in Planetside 2. I am very inexperienced with only about 20 hrs in the game and have been seeking a decent loadout for infiltrator designed around either sniping to assist with an assault or going behind enemy lines to pick off their supporting troops also with a sniper, the issue is I have absolutely zero frickin clue what weapons, implants, or equipment is good for that. PlanetSide 2 Infiltrator Beginner’s Guide. So I try to build the more robust base as possible with tools that we have. 3. I know what you’re thinking. Heavy Assault survived with 3 bars of health. It can be played as a sniper, long range and precision, but weak in close combat. My average kd of 2. Originally a specialist in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. Velocity is 550m/s. Maybe the game needs a overhaul for infiltrator classes and it will really positively impact the player experience. 0- The infiltrator 0. 1 Answer. For the NS SMGs, the Punisher is a top. Infiltrator Loadouts in Planetside 2. Planetside 2 is a big game with many edges and hard to perfectly. Vandal is better, but it's still outclassed by bolt-action sniper rifles that are effective at the same ranges but can one-hit kill on a headshot, which the Vandal can't do. Not sure if that changes with another pistol. The Arsenal Update. Playing as medic and reviving teammates Playing as engineer with a max for a partner Specializing in certain weapons and earning medals Playing as heavy assault and taking. I play VS and use the NSX Tengu (NS wep) for the primary, Hunter QCX (NS wep) for the secondary, Recon Detection Device for the tool slot, Nano-Armor cloaking for the ability, Advance. Everything from the use of. Welcome to Balance, kiddo. It's just asking for an enemy Infiltrator to hack the built in Infantry Terminal and come marching out in an AV MAX. 2 C4 is mandatory. I tried the Hunter Cloak+Default pistol loadout but I was better with a real Primary. The infiltrator is 2 classes in one. Infiltrator is the stealthy ninja-sniper class of Planetside 2. The Eridiani SX5 is the Vanu's offering for a close-quarters submachine gun. r/Planetside. Infiltrator: Ability Slot (Hunter Cloaking Device) – Your bread and butter and perhaps the reason you became an Infiltrator. The 200 and 250 damage pistols had the problem of being very bad against. 1- Cloak 0. Step 1: Flank - Take a minute to understand the flow of battle. 3: Open seat members can repair their own vehicles, but only one member at a time. no idear who runs with that there is better options. Cloak while reloading, and continue zig-zagging while. Firstly, ignore everyone that tells you to not go stalker inf. T9 Carv is the closest representation of it you’ll get in Planetside 2. Makes you feel like the predator. Infiltrator is the stealthy ninja-sniper class of Planetside 2. It also allows you to cloak and scurry around surreptitiously. Equipped with a Jet Pack, Light Assaults can fly to bypass enemy defenses or scale natural obstacles, and attack enemies from unexpected angles, and in some cases even dodge enemy fire. Infiltrator died. Sure, the Infiltrator is good if you play it right. advertisement. yes its very usefull and lets everyone where everyone is unless they crouch or run sensor shield implant. Adv shield cap, hunter cloak, 4x med kit, sensor dart, emp grenade and NS7 w/ SPA+fwd grip+2x or IRNV. I did already mention that it would make the darklight mechanic more complex, in the sense you dont have the "you get what you see" effect. This grenade is identical to the Frag Grenade except that it will stick to almost every surface and to enemies. The CQC bolts don't have sway, so if you don't like the breath holding and weapon sway mechanics, go with one those and slap a 4x on it. For some reason, the other 2 Infiltrator cloaks work. All Phalanx turrets use a heat. When activated, the Stalker cloak cloaks the user, camouflaging them with their surroundings by turning them mostly tansparent and clearing spots. Infiltrator Loadouts in Planetside 2. I've only played infiltrator for 2 months and I can easily say only A-hole wannabee aimhards play this class. All classes and vehicles have two loadout slots by default, two more are unlocked at Battle Rank 5 and 15 respectively, three more are unlocked if the parent account currently holds a Premium Membership, and up to four additional loadout slots can be. This one takes 2 silos to properly set up, one by the orange boxes by the northern bridge, the other by the western cliff. Kardest • 8 yr. The main issue I have with how it currently is is that when the server is lagging with massive populations the decloak can sometimes take 2-3 seconds. VR room makes ur guns slower,or maybe. I did this at a Tech plant. I play NAC exclusively on all infiltrator classes I make, but on NSO it's even more relevant since your cloak is like 50% less powerful than other factions. Terran Republic Infiltrator Rear View. Both are viable if played correct. I guess you could test it in the VR with the EOD HUD implant to get the exact number. • 1 mo. 5v5, 6v6. The Eridani is the safe pick, it's basically a SMG version of the Orion. Bit longer ranges too. WidowIIMaker Right now I am playing NC Infiltrator, but not really that familiar with the game to know if there are better options available. Why? Because it gets you back into the fight faster. 0:00 / 25:50 Infiltrator Class Guide | Planetside 2 Gameplay CAMIKAZE78 56. ago. In anything smaller than a zergfest, there's probably pretty uniform flow. So if u consider that ur playstyle was close range stalker (the close range stalker its the essence of infiltrator,because have "infiltrated" in enemy base) then consider the faction pistols or the other two revolvers. . 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. Also infiltrator is quite versatile class with multiple roles, so you should describe which role exactly you prefer. My intention is. It's pretty much a better VS Eridani. In the case of the infiltrator cheesing the base with cortium bombs from a stealth sundy, you will have to find. Nano Cloak: Doesn't last as long and recharges slower but the damage you take is reduced while you're cloaked. Either that or they would actually just prefer that infiltrator is removed from the game completely. but it's still got low velocity, low max damage range, low fire rate, bad accuracy, and a slow reload. How to Build a Stalker Infiltrator Loadout (Planetside 2) davidangel64 183K subscribers Subscribe 25K views 6 years ago A good number of questions come. Heavy Assault survived with 3 bars of health. How many allies and enemoes can also strengthen the use of your sundy build. I tried the Hunter Cloak+Default pistol loadout but I was better with a real Primary. 42K subscribers Subscribe 23K views 1 year ago Combat Infiltrator Builds. You should try them both in the VR. MAX Suits of Auraxis, beware. 2: Vehicles can be hacked and driven by enemy infiltrators. This is my Infiltrator Guide I cover all factions TR NC VS and show you loadouts for the infil to excel at CQC point holding and working with a squad. OneShadowWarrior. It’s heavy to move with and takes an eternity to reload. I thought. ago. As with the other main empires, the Vanu Sovereignty has access to a variety of infantry armors specific to their soldiers. The default weapons are quite decent. Engineers can also build. But! Once your magazine is in, it’s ready to shred every single enemy that was brave and foolish enough to get too close. If you have used the stalker you will know the damage can be very lacking and in CQB you still get out gunned. . . You can solo almost anything in the game, vehicles included, with these. The Recon Detection Device fires recon darts which stick to any surface they hit and pulse periodically to detect enemies within the listed range, between 25 and 50 meters based on the rank of the device. PlanetSide 2. Best Assault Rifles: Carbines: layout of the map can also help you predict what sort of fight there will be. This makes killing possible and viable even without a primary weapon, and provides invaluable tactical advantages in teamplay setting, helping to keep your squad alive and on point. Some of the ability ideas could be Quick spawn beacons (Like battlefield radio beacon) which can be used upto 10-20 spawns max by anyone and 2 spawns reserved for the infiltrator after which it just gets destroyed. The shield can absorb up to 450 damage from any source, based. Edit: Assimilate + Sensor Shield (recon devices only detect you at spitting distance when maxed out) looks the best for me. Built on the Forgelight™ Engine, PlanetSide 2 is free-to-play on the. All these balance and weapon changes just made infil stronger. It has an enormous rate of fire and a whole 100 rounds in a magazine. Corvosin • 8 yr. Planetside 2 is a game of commitment. Infiltrator: Stay silent. Light Assault is a mobile infantry unit, proficient in flanking and harassing. It depends to much on the respective playstyle. I use nanoweave on both. Fear combined with their specialized. Faction: NC. 3. Must be available. The device stays active for the listed duration while the user is. Must be available. 2- Defence slot 0. Fantastic! Except, you have no skills and the reflexes of a sedated sloth, and not much time to get better. January (8) February (12) March (13) April (9) May (2) June (7) July (4) September (2)Mar. Wait for it to fully deploy, then ensure you can fit a spawn tube and modules inside. The stalker cloak is largely for being an oxygen depleting purple person in the middle of nowhere camping a vehicle terminal, pulling sunderers out of the enemy's own base or hacking turrets to shoot vehicles in their backsides. First you need to find what build you like. and just for. But the best build is you being there to defend your bus. The improved crouch movement speed is really important. 2- Choosing your battles 2. Get deep operative. The other Factions are the same but are hearable when silenced and have bulletdrop. Give a try, makes it that much easier to land 100% headshots etc. You get 1 certification point per 250 XP. for the NS-AM7 Archer has been buffed. It will reduce the reliability of the darklight-flashlight, but you wont have a infiltrator uncloaking and then shooting you in the back, 25 meters away. Faction: NC. Hidden locations, putting a router in a bush or under water makes it harder to find and therefore a safer location. 2nd, inf smg builds can be the greatest cheese. They also have the fastest rechamber times, making them better for. It dominates in CQC and barring being a MAX main (especially before berserker nerf) being uber specialized for CQC is the best kind of MAX. No deep operative or ammo printer or whatever * dies unless your horribly outnumbered. Nothing like diving in and out of large groups. Each kill restores 325 health and 44% of your overshield, Also cloaks you for 2 seconds allowing you to still kill while invisible. Originally posted by TheAngryDolphin: Best infiltrator suit slot option? Regardless of Type of Infiltator the answer is Advanced Shield Capacitor. By then, you've lost your shot usually. And no, Infiltrator cloak is not “try hard” by any means. Here's a preview we posted earlier in the week of the. . The downtime for this update is expected to last up to 2 hours. Infiltrator Guide. Spear, an anti-vehicle cannon, Aspis, an anti-aircraft flak gun, and Xiphos, an anti-infantry chain-gun. So, you’re a filthy casual, and you want to get good at Planetside 2. I enjoy infiltrator, and even I thought that was a bit too powerful:. TR best Carabins: Jaguar (with laser for CQC is beast), T5 AMC (for medium combat) and Couguar (best 167 DMG for long range) TR best Medic Assault rifles: T1 Cycler (amazing in every way), TAR (for CQC) and good balanced TORQ9. If you have used the stalker you will know the damage can be very lacking and in CQB you still get out gunned. Yeah, it has slightly faster rate of fire, I noticed, but it's at the cost of damage and reload speed. show. Hermes Cloaking (VS Infiltrator only) Provides a speed-enhancing cloak with added fall resistance to help you maneuver around the battlefield. Fast regen of our 12 second ability is probably better than the damage reduction while within cloak. A good number of questions come up about my various builds shown in the Awesomeside 2 series, and recently my Stalker play has been featured rather prominent. I'll continue to think about that in a steam Planetside 2 guide. But my guess on how the glitch ended up happening for me was because I changed continent or something while in the middle of. PlanetSide 2 Forums. Phalanx Turrets are fixed base defenses, found on numerous facilities across Auraxis, providing defenders with powerful emplacements to fight off a variety of threats. 2) What should be the first thing to buy/upgrade with my hard earned credits? I have a feeling that the pace you can unlock stuff is waaay to slow. Significantly easier vertical recoil. Six distinct classes provide a wealth of squad options and combat tactics. 5- Utlity 0. Keep with your team, the more teamates, the safer the router is and less likely to be noticed since enemies will be preoccupied. 2 C4 is mandatory. The medic tool revisited: A look at Planetside 2's revive mechanics, their excesses, and why the changes to hand reviving miss the markMaybe the game needs a overhaul for infiltrator classes and it will really positively impact the player experience. Auraximas is here! The winter season brings with it the sights and sounds of Auraximas. 🥷 Subscribe for more & Support via membership: Our Community & 💜 Follow current infiltrator meta is awful. Stalker is also really good at defending and taking cap points outside of zerg fights. Even though Rebirthing technology has nearly eliminated the concept of fear on Auraxis, the Infiltrator remains one of the few things soldiers still dread. When activated, the nanite mesh generator applies a damage absorption overshield to the user which consumes energy to absorb an equal amount of damage, using the user's own resists to dictate damage received. So yeah he’s a pretty darn good line breaker when supported. 55. Most of the time, those outfits are dunking on randoms who aren't even playing in a squad or platoon, or if they are, it's a much more casual setting. One build is SMG-based, it's just for. Some of the ability ideas could be. 4- Winning your encounters 2. 3- Implant 0. 0- The infiltrator 0. At range the hunter cloak is undeniably better since at range the cloak is more effective. I actually agree with your suggestion, but this would signficantly buff the infiltrator and reduce the skill required to use the infiltrator properly. #11. Just like that, we have even more goodies coming to the game in the form of brand new Empire Specific Anti-Material Rifles. Lasers and Infravision implant or on the scopes. Enemies will likely lose track of you if you. 0-Which SMG fits me, and what are the key. Light Assault is a mobile infantry unit, proficient in flanking and harassing. ”. The Sticky Grenade is ideal for rushing gameplay (not necessarily gun&run, but quick movement), which fits CQB infiltration builds. you dont even need sensor shield, everyone can use sensor shield. More information can be found i. When activated, the nanite mesh generator applies a damage absorption overshield to the user which consumes energy to absorb an equal amount of damage, using the user's own resists to dictate damage received. It is auto granted at rank 1, and upgraded using Certification Points. Either sniper, providing covering fire or get into an enemy base and cause havoc. All this means that SMG is a defensive or dueling weapon, perfect for dodging enemy fire while showering them with bullets. “So for a change of pace, I’m going to cert out a VS Infiltrator loadout centered around the Phaseshift. It is auto granted at rank 1, and upgraded using Certification Points. Fear combined with their specialized. 5. Subclass Overview. with the introduction of the new NSO weapons the U-200 Harbinger seems to be the go-to weapon for a stealthy infiltrator. It comes with a 6x scope and can attach an assortment of long range scopes (7,8,10,12x). Loadout tips: 1) You have only 2 implants: catlike 5 and sensor shield 4+. NC has the cyclone SMG, the other 2 don't. Scout rifles (4x Scope): VS: Nyx is nearly unhearable when silenced, has no bulletdrop and is 2 headshotkill,but bullet travels slow. Home Forums > PlanetSide 2 Discussion > Class Discussions > Infiltrator.